Isaac Harper

Software EngineerApp DesignWilderness Conservation

Chicken Game

A fun multiplayer mobile game where players compete to help chickens cross increasingly dangerous roads

Game DevelopmentMobileWeb#Unity#WebGL#Game Design#Multiplayer#React

Chicken Game - Multiplayer Mobile Gaming

A lighthearted multiplayer mobile game that brings the classic "why did the chicken cross the road" joke to life. Players compete in real-time to help their chickens navigate increasingly chaotic roads.

Game Concept

The idea emerged from watching actual chickens at a farm trying to cross a dirt road. Their hesitant, jerky movements and sudden sprints inspired a game mechanic that would be both hilarious and challenging.

Gameplay Features

Core Mechanics

  • Tap to move forward one step at a time
  • Hold to run for faster movement with less control
  • Swipe to dodge oncoming obstacles
  • Collect eggs for bonus points and power-ups

Multiplayer Modes

  • Race Mode: First chicken to cross wins
  • Survival Mode: Last chicken standing
  • Team Relay: Coordinate with teammates
  • Daily Challenges: Global leaderboards

Technical Development

Built with Unity 2022 LTS and deployed as WebGL:

  • Universal Render Pipeline for optimized graphics
  • Mirror networking for real-time multiplayer
  • Firebase for user authentication and profiles
  • Node.js game servers with auto-scaling

Performance Optimization

  • Dynamic quality settings based on device
  • Object pooling for vehicles and obstacles
  • Client-side prediction with server reconciliation
  • Regional servers for low ping gameplay

Art & Sound

The game features:

  • Hand-drawn 2D sprites with bone animation
  • Particle effects for comedic impact
  • Dynamic music that intensifies with traffic
  • Quirky chicken sound effects

Player Progression

  • Unlock new chicken breeds with unique abilities
  • Cosmetic items (hats, trails, colors)
  • Road themes (city, farm, space)
  • Emotes for multiplayer interaction

Results

Soft launch metrics:

  • 85% day-1 retention
  • 4.7/5 average rating
  • 25-minute average session length
  • Growing streamer community

Technologies Used

  • Game Engine: Unity 2022 LTS
  • Networking: Mirror, Socket.io
  • Backend: Firebase, Node.js, Redis
  • Frontend Web: React for game portal
  • Analytics: Unity Analytics, Google Analytics

Lessons Learned

This project taught valuable lessons about game feel, balancing simplicity with depth, and building scalable multiplayer infrastructure. The success shows how a simple concept can evolve into an engaging multiplayer experience when executed well.